All About Creating a Project With Xcode
Jan 06, 2026 Xcode
The article walks through every single step involved in creating a new project with Xcode, explains why each option exists, and what choices actually matter in real-world development.
Open Xcode and you see this:
Introduction
Xcode is Apple’s official IDE for building software across Apple platforms Apple
Apple says
Xcode offers the tools you need to develop, test, and distribute apps for Apple platforms, including predictive code completion, generative intelligence powered by the best coding models, advanced profiling and debugging tools, and simulators for Apple devices.
Important to Know
Summary
- Languages: Swift, Objective-C
- Other Languages: C/C++, Metal
- Frameworks: SwiftUI, UIKit, AppKit, Foundation, Combine, Core Data & many more
- Platforms: iOS, macOS, watchOS, tvOS, visionOS
Prerequisites
Before starting make sure you have
- Mac with a recent macOS version that supports the latest Xcode.
- Xcode installed from AppStore or Apple. 1 2
- Apple Developer Account that you can add in Xcode for code signing
- For Windows, use a remote Mac, a cloud Mac service, or dual boot into macOS, because Xcode runs only on macOS.
Starting A New Xcode Project
When you open Xcode, you’ll see the Welcome Window.
As you can see in the figure, there are 3 options to choose from:
- Create New Project…
- Clone Git Repository…
- Open Existing Project…
Let’s look at each option and what it does
Create New Project starts a new project from scratch. Xcode just creates basic files to get you going and does everything else, such as linking, and putting values to plist files. You can run this project, and you’ll see a scene with a Globe and Hello World!
Clone Git Repository asks for a repository link. If you have a project already pushed to any git services, you’ll be able to download that and open the xcodeproj or xcworkspace file. If Xcode fails to open the project for some reason, find the project file with the extensions mentioned and open it.
Open Existing Project enables you to open any local project either downloaded from git or not. Although, recently opened projects will be listed in the right panel.
Platforms and Templates
Choosing a platform is what decides which devices your app will be deployed to, or in simple words, which devices would be able to download and run your app.
Available Platforms
Templates are what dictate which type of codebase this is. There are several templates for each platform. Some templates or types are shared by platforms and some are platform specific.
Most Used Templates
Important Project Configurations
Project configurations set some basic parameters. These settings are not absolute but crucial for the project to get started. You define the name of the project and languages to be used in this step along with if you need any storage, and, what type, should you choose to use it.
Even though these settings are not set in stone but the name of the project which beconds the name of the target is rather difficult to change later.
Let’s now get to know the fields one by one, shall we?
here is the introduction to creating projects with Xcode. We can’t wait to see what great apps you create. 🍀